Dresden 20

Tell a friend:

No Surrender!

Dresden 20

ConsimWorld

Web Grognards

All Categories | War & Strategy, Pre-WW1 | War & Strategy, WW1+ | Card Games | Family Games | Euro Games | Expansion Kits | Final Development | Now Playtesting | Initial Development

You have 0 items in your cart. View Cart | Go to Checkout

Forlorn: Hope
View larger image
 

Forlorn: Hope

Doomed Space Marines vs. Xeno Hordes


Sci-Fi Gaming #1
PRIORITY TRANSMISSION:

THIS IS RESEARCH STATION HOPE. WE ARE UNDER ATTACK AND NEED IMMEDIATE ASSISTANCE! HELP US, SOMEBODY, PLEASE...

TRANSMISSION END
"All right, marines, we have a mission. They ain't payin' us by the hour. Let's move out."

Forlorn
is a game of tactical combat between a squad of human Space Marines and a nearly unlimited horde of vicious alien Xenos aboard the claustrophobic space station, Hope. The Marine player utilizes a limited number of Action Points to command the Forlorn Squad, hoping that luck and a timely rush of adrenaline will help them to complete their desparate mission with at least a few survivors. The Xeno player has no such worries, as the single-minded horde relentlessly presses in from all sides, fearlessly confronting the human's advantage in firepower, proving that quantity has a quality all its own.

This low-complexity, quick-playing game includes two shipboard maps and rules for two-player and solitaire play. Tight, tense, and gripping gameplay will have players making whatever sacrifice is called for in this ultimate battle for survival aboard a contested space station. Can you lead Forlorn Squad on the missions necessary for humanity to survive? Or will the Xenos prove too numerous to stop their relentless destruction? Play Forlorn: Hope and find out.


Game Data:

Number of Players: 1 or 2
Ages: 12 and up
Playing Time: approximately 40 minutes per mission
Complexity: 3.5 on a 9 scale
Solitaire Suitability: 8 on a 9 scale
Scale: Each unit represents 1 Space Marine or one Xeno; each turn represents about 90 seconds of real time


Game Components:

•    Two 8.5” x 11” color game maps
•    32 color, die-cut 5/8” square mounted pieces
•    28 color, die-cut 5/8” round mounted markers
•    One 4-page, color Rules booklet
•    One 2-page scenario sheet
•    Two 8.5” x 5.5” Player Aid mats


Credits:

Game Design: Chris Taylor
Documentation and Game System Development: Chris Taylor
Map Art: Scott Everts
Counter Art: Serg
Additional Development: Alan Emrich
Playtesting: ?
Proofreading: ?


Price:

Regular Price: $29.95

VPG Sale Price: $0.00

This game is now IN PLAYTESTING. A playtest kit has been completed, distributed, and playtester / proofreader feedback is coming in. It generally takes some weeks before a project completes the playtesting process (which might see the game going back-and-forth for additional development, more playtesing, etc.) and enters Final Development. Check back at this web site for future updates.

Game Resources:

(Rules require a PDF viewer installed in your browser, or right-click to download and open with a PDF reader)



You may also be interested in these products:
Nemo's War
Nemo's War
Trenches of Valor
Trenches of Valor
Strike Force One
Strike Force One